Daily Inspiration: Patience

Posted on

Jan,25

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3:00 pm

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creative

Go Media president Bill Beachy sits down to give you some daily inspiration and advice. Bill shares his years of experience building Go Media into the company it is today. Topics in this video series include Getting Started, Happiness, Humility, Patience, Flow, Focus, Productivity, Business Systems, Courage, Eating Well, Obstacles, and Creativity. For more information about Bill Beachy, check out his bio on gomedia.us . Bill is currently accepting opportunities to speak at your event, university, or business. View all episodes of Daily Inspiration here Sponsored by Prooflab The Daily Inspiration video series is brought to you by Prooflab – a client and project management app built and used by Go Media for designers. Hope you enjoy the video! Or download the podcast Daily Inspiration: Patience is a post from: GoMediaZine Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.

http://feedproxy.google.com/~r/gomediazine/~5/-ez6NtwkIzo/patience.mp3

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Daily Inspiration: Patience

The Making of Thread’s Not Dead

Posted on

Jan,17

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3:00 pm

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admin

It’s been about 8 months since I launched my first ebook entitled Thread’s Not Dead: The Designer’s Guide to the Apparel Industry . We’ve sold over 1,000 copies of the ebook and we recently celebrated the launch of the hardcover edition . It gives me goosebumps to think of my book sitting on the coffee tables or bookshelves of people across the country and even overseas. I wanted to take a little bit of time to tell the story about how Thread’s Not Dead came to be and hopefully it will inspire you to maybe make your own book or do something you’ve been holding back on. The Conception The idea to write a book came to me after reading Tim Ferriss’ book The Four Hour Workweek . If you’ve read it, you know how appealing he can make some of his suggestions! He makes it sound so easy. From what I recall, “all you had to do” is figure out that specific thing you know a lot about, write the book, and sell it digitally on your website.

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The Making of Thread’s Not Dead

Weapons Declassified: Alex Cornell

Posted on

Jan,13

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3:00 pm

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admin

Written & Designed by:  Raji Purcell Edited by:  Jon Savage Alex Cornell is a man after my own heart, and one I look up to. A young, modern, renaissance man whose creative branches reach not only to design but to film, photography, writing, music, and entrepreneurship. Alex’s work has an incredible level of cohesiveness that spreads through every medium he touches. His success made all the more sense after listening to his talk, and the great amount of wisdom he had to share. Heres what happened: When introducing himself, Alex told the audience he used to be a psychologist with the goal of becoming a very famous musician. And as many other designers do, he found his way to design through music and bands. He spent a lot of time trying to become a famous musician, and did a lot of design work along the way. In San Francisco he met Scott Hansen and began writing for his design blog ISO50, helping run his studio, and starting a print shop together

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Weapons Declassified: Alex Cornell

Vetor Zero Teams Up With Leo Burnett for Award-Winning Fiat Ambulance Campaign

Posted on

Jan,11

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3:00 pm

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admin

Written by: Scott Strohmaier Advertising a car in these hard economic times can be very challenging, so creating a magazine ad that will effectively sell an ambulance might be deemed an impossible task. That is, unless you’re Vetor Zero — an award-winning commercial animation studio in São Paulo, Brazil. When Vetor Zero got the job of helping Fiat sell their ambulances, they knew the ads had to be something special. The car company’s ambulance line was about to be announced in a Brazilian magazine and it was Vetor Zero’s job to help them do it in a way that grabbed people’s attention. Daniel Sian, a 3D generalist/illustrator with Vetor Zero brought the ads to life using a combination of software. Maxon’s Cinema 4D was used for modeling, lighting and rendering. Sculpting was done with Pixelogic’s ZBrush and Photoshop was a key post-production tool

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Vetor Zero Teams Up With Leo Burnett for Award-Winning Fiat Ambulance Campaign

Modern Gigposter Design: 100 Stunning Examples

Posted on

Jan,05

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3:00 pm

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creative

A short introduction This summer I released an eBook called, The Wall: Modern Day Music Posters . It contains some of the posters seen below, with 91 designers contributing some of the best posters of the last 3 to 4 years. But coming up with 100 of the greatest music posters was no easy task. First priority was to narrow the range down and focus on the last half a decade; otherwise it would be impossible to ensure any truly great posters weren’t missed out. There’s no shortage of books available that cover older posters many times over. Secondly, I needed to acknowledge that these will be based on my own opinion and personal taste in poster design. Nonetheless, I had to try not to let my attraction to certain posters be the sole reason they are a part of this list. What is a great poster

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Modern Gigposter Design: 100 Stunning Examples

Go Media’s Latest Initiative: On the Map

Posted on

Jan,03

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3:00 pm

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creative

Hi there, I’m Marissa Mele. I was recently hired as the new office assistant at Go Media and I wanted to introduce our readers to a new initiative going on at Go Media called On the Map . By definition… On the Map is a video series featuring the people and places that make Cleveland a creative, culturally rich, and inspiring place to live and work. Just prior to getting hired here, I attended the On the Map (OTM) event at Go Media. I am going to write about OTM from my perspective as a fresh hire at Go Media and also a brand new Clevelander. Being new to Cleveland, and not knowing much about what was happening in the city, I was thrilled to find out I was at an event that highlighted the businesses that make this area great! As the lights dimmed and the crowd quieted, I watched a stellar series of videos that showcased some places that I had already been to and others that would then be on my list of places to check out. How did OTM Come to Be

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Go Media’s Latest Initiative: On the Map

Weapons Declassified: Dan Cassaro

Posted on

Dec,29

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3:00 pm

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admin

Written & Designed by:  Raji Purcell Edited by:  Jon Savage Whenever I’m hungry to look at some great typography, hand-crafted or otherwise, I frequently find myself returning to www.youngjerks.com . Young Jerks is the moniker for the Brooklyn based (yet frequently traveling) designer Dan Cassaro. Though Dan is obviously fantastic at everything from motion design to illustration, it’s his typography work that captivates me most. Often somewhere between computer rendered and hand done, and methodically organized to flowing and organic; Dan knows how to throw-down some letters. That being said I was all the more excited to see his talk and briefly meet him at WMC Fest. Heres What Happened: Dan took the stage briefly explaining Young Jerks as being a design shop run by just him, “just one jerk”, and telling of his excitement to be speaking at WMC in Cleveland, further explaining most of the people in Williamsburgh Brooklyn, where he lives, are from Ohio (a statement I can relate to being from Florida). This Midwestern saturation was the impetus for his God Bless The Midwest journal set, which was inspired by his friend’s mantra and love for Ohio

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Weapons Declassified: Dan Cassaro

Collaboration! Two samurai (artists) are more powerful than one.

Posted on

Dec,21

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3:00 pm

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publisher

Illustration Collaboration Hey Go Media faithful! As Go Media has evolved over the years, we’ve learned that collaboration with other artists and designers can be a very powerful tool when trying to deliver the very best product to your client. Different designers have different skill sets. When Go Media assembles a team to work on a project some of those people may be in our firm and others may not. I recently had an amazing experience collaborating with a good friend of mine; Steve Knerem on an illustration for Cage Spawn Clothing . This article will be kind of a hybrid – half tutorial and half discussion on the idea of collaborating. Getting Started The design brief for this t-shirt design was fairly simple: “Make a sick looking Samurai t-shirt.” I’ve been working with Preston Bennet of Cage Spawn for a while, so he has total faith in my abilities. It’s nice to work with clients that throw you a simple concept and some ideas, and then just let you go to town.

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Collaboration! Two samurai (artists) are more powerful than one.

Daily Inspiration: Go with the Flow

Posted on

Dec,20

 at

6:35 pm

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creative

Go Media president Bill Beachy sits down to give you some daily inspiration and advice. Bill shares his years of experience building Go Media into the company it is today. Topics in this video series include Getting Started, Happiness, Humility, Patience, Flow, Focus, Productivity, Business Systems, Courage, Eating Well, Obstacles, and Creativity. For more information about Bill Beachy, check out his bio on gomedia.us . Bill is currently accepting opportunities to speak at your event, university, or business. View all episodes of Daily Inspiration here Sponsored by Prooflab The Daily Inspiration video series is brought to you by Prooflab – a client and project management app built and used by Go Media for designers. Hope you enjoy the video! Or download the podcast Daily Inspiration: Go with the Flow is a post from: GoMediaZine Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.

http://feedproxy.google.com/~r/gomediazine/~5/9TFccE0tdUo/the_flow.mp3

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Daily Inspiration: Go with the Flow

The Lost and Taken Poster: A case study and texturing tutorial

Posted on

Dec,19

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3:00 pm

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admin

Before We Get Started Hello dear readers! Simon and Jon from Studio Ace of Spade here. Today, we have the chance to write a tutorial about one of the Studio’s recent projects, the poster we did for Lost and Taken . What’s great about this particular project is that it gives us the occasion to do a tutorial we’ve wanted to write for a long time: texture, texture and more texture. We already had a writeup including some tips and tricks about textures published recently, but it was web oriented. Web is a world were subtlety is a key word, so we had to restrain ourselves quite a bit. This time, we can use the full extent of our texture repertoire on a print project. Throughout this tutorial, we’d like you to keep in mind that we don’t want to give you a “recipe” that you’ll follow exactly and religiously, but rather a open-ended answer to a creative problem.

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The Lost and Taken Poster: A case study and texturing tutorial